Sample Questions Week 10
Complex Systems I
- Explain how a
3-bit rule (eg 00010000) is used in a 1D cellular automata to
create patterns.
- What type of
patterns would rule 00000000 create?
- What other classes
of patterns are possible in 1D CAs?
- If one bit is
changed in the initial state of a CA with rule 00000000, would this change
affect all subsequent states? Justify your answer.
- Summarise
how sensitive each of the classes of CA is to initial conditions.
- What is the
Game of Life?
- What does a
glider do in the Game of Life?
- What is the
initial condition of
- a
1D CA?
- the
Game of Life?
- Define what “emergence”
means in the field of complex systems
- Is
complexity easy or hard to achieve in CAs? Justify your answer.