News update (from 23 June 2008)
What with a job, university and country change, I have not had time to update this (beta) website but hope to do so by August.
Great Game and VE Journals
I have joined the editorial boards of these journals and also LEA, and I know they consider good submissions in the fields of games, virtual environments and multimedia so please have a look.- International Journal of Gaming and Computer-Mediated Simulations*
- Games and Culture: A Journal of Interactive Media
- Journal of Gaming and Virtual Worlds
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Conference calls I should be promoting
- The 2nd European Computer Games Based Learning (ECGBL) conference in Barcelona 16 October 2008. Digital Media and its Applications in Cultural Heritage (DMACH) in Petra Jordan from 3-5 November 2008.
- OZCHI:08 Designing for Habitat & Habitus in Townsville Australia from 8 December.
- Virtual Systems and Multimedia (VSMM) 2008 in Cyprus in the European Autumn. Interactive Entertainment 08 (IE2008) at QUT in Brisbane Australia 3 December 2008.
More conferences here.
Latest Book Chapters
- Champion, Erik."Game-Based Historical Learning", Chapter XIII in Handbook of Research on Effective Electronic Gaming in Education, edited by Richard E. Ferdig, (31 July 2008).
- Champion, Erik. "Explorative Shadow Realms of Uncertain Histories", IN New Heritage: New Media and Cultural Heritage (Paperback) by Yehuda E. Kalay, Thomas Kvan, Janice Affleck (Editors).
Latest Papers
- Henden, C., Champion, E., Jacobson, J. and Muhlberger, R. (2008). A Surround Display Warp-Mesh Utility to Enhance Player Engagement. Accepted for the 7th International Conference on Entertainment Computing, 25-27 September 2008, Pittsburgh USA (ICEC 2008).
- Lazy Panorama Monopoly Table: Take Your City for a Spin, for CAADRIA 2008, Thailand, 9-12 April, 2008. Co-authors Andrew Dekker and Petra Thomas. Erik presented.
- A Critical Examination of Presence Applied to Cultural Heritage, for ISPR Presence Conference, Barcelona, 25-27 October 2007. Co-author Laia Pujol Tost presented.
- Dekker, A., and Champion, E. (2007). Please Biofeed the Zombies: Enhancing the Gameplay and Display of a Horror Game Using Biofeedback, for DiGRA, Tokyo, 24-28 September 2007.
- Champion, E. (2008).Social Presence and Cultural Presence in Oblivion, for PerthDAC, Perth, 15-18 September 2007.


