Lingodroids are language learning robots that play location language games to construct shared lexicons for places, distances, and directions.
The robots play where-are-we games, in which they name the current location, to form a typonymic lexicon, where toponyms are names for places.
They can test their toponymic lexicon by playing go-to games, in which they attempt to meet at a distant location.
Once they have a toponymic lexicon, they can expand their concepts by playing generative games to form concepts for distances and directions.
e.g. "kuzo reya duka" = "The bottom left corner is nearby to the bottom right corner"
e.g. "kuzo pize reya hiza" = "If I'm at the bottom left corner fac int the top left corner then the bottom right corner is to the right of me"
With distances and directions, they can now expand the places they can talk about, and actually meet at these new locations, should they become accessible, for example if office doors are opened.
e.g. "reya rije duka hiza heto" = "If I'm at the bottom right corner of the room facing the top right corner of the room, then nearby to the right is a place that I can't get to that I'm calling heto"